

Physical, Magic, and Poison are the other "elements", but those will be ignored - for the moment, and unless otherwise specified.

Note#1: There are several different types of "elemental immunity", but at the moment I'm referring exclusively to the Lightning, Fire, and Cold elements. Monsters are considered "immune" when their resistance to an element is 100% or greater.Ĭonviction (the Paladin aura) and Lower Resistance (the Necromancer curse) and are the ONLY two methods of removing a monster's elemental immunity*. Posting about torrents or anything related to piracy is forbidden and will result in a permanent ban. We urge you to buy a legit copy of the game. We have no affiliation with Blizzard or Grinding Gear Games. We hope you join our community and enjoy yourself on the server! These modifications combine the best ideas from both Diablo II and Path of Exile, two of the best ARPGs in existence. The end game has also been revamped so that more areas are worth exploring, allowing you to experience more varied content. The skill tree has been rebalanced so that skills that are underpowered and rarely used are now viable, allowing you to create many more builds than before. This Diablo II community server has one main goal: Increase build diversity and replayability with as little changes to the original experience as possible.

play now wiki FAQ Trade Chat How to Install Rules Build Guides Fixes for D2 Errors Patch Notes Feedback / Report Discord Glide3DFX Submit a new post: TEXT LINK All Welcome to /r/pathofdiablo
